Sunday, October 5, 2025

#4: Fun with Mutants

 Hi, glad to see you again!

When we first conceived the idea of making a “zombie-themed simulation mobile game”, one question stuck with us: what kind of traits should a Horde Chief possess to make players truly feel the “thrill”?


After much deliberation, we realized the key lies in building the ultimate clash between biological evolution and advanced human military technology—a brutal collision of flesh and steel, locked in an even match on the battlefield. 


Zombies capable of confronting planes, tanks, and artillery head-on could never remain the sluggish, shambling infected. From this vision, the concept of “Mutants” gradually took shape… and now we’ve designed dozens of unique forms, each with different abilities.




This time, we want to show them off in a fun way. Imagine this:

After the apocalypse, it wasn’t just humans who mutated. Many creatures infected by the virus evolved into Mutants with wildly different traits.


Mutation is random, but only those best suited for survival are worthy to serve at your side. We now invite you to join the [Apocalypse Mutant Test]; discover your “companion” monster, and crown your path to dominance!


Join for Rewards

Take the test, leave a like, comment, and share your results; you could be one of 3 lucky Horde Chiefs to win a $10 Amazon gift card!

(Tip: Please spend your gift card soon. Since when the apocalypse really hits, it probably won’t be much use...)



Wake up! You’re already a zombie! 

Humans are hunting you, with the environment against you. Time to see which zombie talent tree you’ll unlock in the apocalypse...


1. You spot a squad of armed humans. What’s your move?

A. Curl up in a corner, chanting “You can’t see me…” → +1

B. Circle around back and ambush the straggler → +2

C. Spit from afar to contaminate their supplies → +3

D. Roar and charge into a head-on brawl → +4

E. Grab a street sign and strap it on as armor → +5


2. Hungry hits. How do you hunt “food”?

A. Wait by a road where humans always pass → +1

B. Stalk a target like precision “takeout” → +2

C. Mutant rats are fine. Not picky → +3

D. Dive straight into the crowd for a buffet → +4

E. Figure out how to pry open a can → +5


3. Acid rain starts pouring. No shelter in sight. What do you do?

A. Stand still. Time for a shower → +1

B. Dash to the nearest roof for cover → +2

C. Collect it to grow mushrooms → +3

D. Sprint through it, looking cooler that way → +4

E. Try to cobble a shelter from trash → +5


4. What’s the best part about being a zombie?

A. No more work ever again → +1

B. Legally terrifying humans → +2

C. You’ll never get sick again → +3

D. Stronger muscles. Easy to smash things → +4

E. Endless energy. Can stay up gaming all night → +5


5. What’s the worst part about being a zombie?

A. Clothes always rip. Your only style is “distressed” → +2

B. Everything tastes the same awful → +3

C. All you can say is “raaagh”, and people always misunderstand you → +4

D. You walk too slow. By the time you reach your zombie date, another Horde Chief has already stolen her → +1

E. You try to grow potatoes in the ruins, only for other zombies to eat them all → +5




Score Range

Mutant Type

Core Traits

5 – 11

Stone

A zen survivalist. Your philosophy is: “As long as I stay flat enough, the apocalypse can’t reach me.” You thrive on emotional stability.




Score Range

Mutant Type

Core Traits

12 – 15

Spikes

A yandere narcissist. Your creed is: “I am the judgment of the apocalypse. Anything lacking elegance has no right to exist.” Wiping out enemies is secondary, maintaining your aesthetic standard is the real mission.




Score Range

Mutant Type

Core Traits

16 – 19

Bio

An adaptive jokester. Your mindset: “Life is already bitter enough; better to have fun while you can.” You’re the prankster and creative director of the squad, good at turning setbacks into stylish comebacks.




Score Range

Mutant Type

Core Traits

20– 22

Beast

A hot-blooded doer. Your rule of action is: “Abandon thought, embrace impulse.” You’re the team’s battle initiator.




Score Range

Mutant Type

Core Traits

23– 25

Alter

A pragmatic wastelander. You believe: “With enough skill, scrap can become treasure.” Acting as the squad’s logistics chief, you always manage to turn junk into something miraculous.



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